Key takeaways
- Volcano Cave is a self-contained minor dungeon, not a subarea of Volcano Manor.
- The entrance lies on the northernmost part of Mt Gelmir, close to the Ninth Mt. Gelmir Campsite.
- The cave’s ordinary enemies are Demi-Humans, including larger Demi-Human Chiefs or Chieftains.
- Demi-Human Queen Margot is the dungeon boss Defeating her awards the Jar Cannon.
- The cave contains the Coil Shield, a unique shield found before the boss.
- The location has no named NPCs, shops, quest givers or faction facilities.
About this guide
Game: Elden Ring Scope: Base game, excluding Shadow of the Erdtree Location type: Minor dungeon, cave Region: Mt. Gelmir, within the broader Altus Plateau region Site of Grace: Volcano Cave Main boss: Demi-Human Queen Margot Primary reward: Jar Cannon Other notable loot: Coil Shield, Golden Rune [6], Arteria Leaf and meat-related crafting materials Recommended approach: Explore the cave before fighting the boss so that you do not leave behind the Coil Shield and the scattered crafting materials.
Overview
Volcano Cave is a small, optional dungeon at the northern end of Mt. Gelmir. It is inhabited by hostile Demi-Humans and culminates in a fight against Demi-Human Queen Margot. Although the dungeon is close to Volcano Manor in the wider Mt. Gelmir landscape, it is not part of Volcano Manor, does not contain any Volcano Manor quest characters, and does not advance the Volcano Manor contracts or Rykard’s storyline.
The cave is easy to miss because its entrance is tucked into the mountain wall north of the Ninth Mt. Gelmir Campsite. Its compact layout makes it a useful early stop when exploring northern Mt. Gelmir, particularly for players looking for the Coil Shield or the Jar Cannon. The boss is optional, and clearing the cave has no known requirement for completing the main story, Volcano Manor’s questline or any major ending route.
Places that are not part of Volcano Cave
The following nearby locations should be treated as separate places:
Volcano Cave has no internal named branches or separately named rooms recorded in the game. For practical navigation, it is best divided into three functional sections:
These are descriptive divisions rather than official in-game subarea names.
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Places that are not part of Volcano Cave: steps
- 01Entrance passage, containing the Site of Grace and the first Demi-Humans.
- 02Demi-Human interior, a wider chamber network with loot, ambushes and crafting materials.
- 03Queen’s chamber, the final arena containing Demi-Human Queen Margot.
Easiest route: Ninth Mt. Gelmir Campsite
The shortest route begins at the Ninth Mt. Gelmir Campsite.
This route is the most direct because the campsite is close to the cave entrance. The cave opening is on the western-facing rock wall along the northern route, rather than inside the visible volcanic summit itself.
Easiest route: Ninth Mt. Gelmir Campsite: steps
- 01Fast-travel to the Ninth Mt. Gelmir Campsite.
- 02Leave the grace and cross the wooden bridge leading across the gap.
- 03Continue north along the upper path.
- 04Watch the western mountain wall for the cave opening.
- 05Deal with the Demi-Humans outside or ride directly inside.
- 06Activate the Volcano Cave Site of Grace immediately after entering.
Approach from lower Mt. Gelmir
Players travelling north through Mt. Gelmir can also approach from the lower mountain roads. From the Bridge of Iniquity area, follow the climbing route towards the higher western slopes, using the rope ladders and the prominent yellow banners as navigation aids. This route is longer and exposes the player to more of Mt. Gelmir’s hostile wildlife and soldiers, but it is useful if Volcano Cave is being visited as part of a full regional sweep.
There is no locked door, Stonesword Key barrier or quest requirement at the entrance.
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Volcano Cave is short compared with most legacy dungeons. It has no puzzle, lift system or branching route that changes the final objective. Its difficulty comes mainly from poor visibility, close-range ambushes and the number of Demi-Humans occupying the chambers.
The smaller Demi-Humans can attack from several directions and may remain difficult to see in the darker parts of the cave. Larger Demi-Human Chiefs are more dangerous individually and can stagger an inexperienced character with rapid attacks. Killing a large leader early is often useful because nearby Demi-Humans may become less threatening once their stronger support is removed. The larger enemy type can also drop the Bloodstained Dagger, but that is an enemy drop rather than guaranteed dungeon treasure.
Recommended exploration order
The cave does not have a secret rear exit or a second boss route. Once Queen Margot is defeated, the dungeon’s main objective is complete.
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Recommended exploration order: steps
- 01Rest at the Volcano Cave Site of Grace.
- 02Move slowly through the first chamber and check the walls for hidden Demi-Humans.
- 03Collect the visible materials before entering the largest interior room.
- 04Take the side route containing the Coil Shield.
- 05Search the bodies and corners around the Demi-Human gathering areas.
- 06Pick up the Golden Rune [6] and fixed materials.
- 07Enter the final chamber only after the rest of the cave has been cleared.
- 08Defeat Demi-Human Queen Margot.
- 09Collect the Jar Cannon from the boss reward area.
- 10Use the grace to leave or return to the Mt. Gelmir overworld.
Demi-Humans
The cave is occupied by a family or group of Demi-Humans. They are the dungeon’s ordinary inhabitants and are hostile on sight. The smaller members tend to attack in groups, while the larger chiefs act as more durable close-range threats.
Their presence gives Volcano Cave a different character from many other Mt. Gelmir locations. The cave is not a mining site, military camp or religious ruin. It functions more like a concealed Demi-Human refuge that has become dangerous to anyone entering it.
Verified enemy directory
“Demi-Human Chief” and “Demi-Human Chieftain” are used inconsistently across guides for the larger ordinary enemy type. They refer to the non-boss Demi-Human leader encountered inside the cave, not to Queen Margot herself.
Verified enemy directory
Named NPCs
There are no friendly NPCs, merchants, invaders or quest characters inside Volcano Cave.
NPC directory
The cave’s Demi-Humans are enemies rather than ordinary neutral residents. No Volcano Manor character visits the cave during the base-game progression, and no quest dialogue is required to enter or complete it.
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Demi-Human Queen Margot is the final boss of Volcano Cave. She is one of several Demi-Human Queen encounters in the game, so she should not be confused with:
Margot fights aggressively at close range and can cover a short distance quickly. Her attacks are most dangerous when the player remains directly in front of her for too long. The arena is not especially complicated, but its relatively confined space makes panic rolling risky.
Practical strategy
Defeating her awards the Jar Cannon, a large ranged weapon that uses Ballista Bolts. It is one of the main reasons to complete the dungeon.
Boss directory
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The cave contains a mixture of fixed loot and renewable gathering materials. The equipment and rune item are fixed placements. Moss, volcanic stones and some natural materials can be gathered from the environment and may respawn after resting or reloading.
Boss directory
Fixed and notable loot
The Coil Shield is the cave’s most important exploration reward. It is possible to reach the boss without collecting it, so players focused only on the fog door should check the side chambers first. The Jar Cannon, by contrast, is obtained through the boss encounter and cannot be missed if Margot is defeated and the reward is collected.
Fixed and notable loot
| Item | Type | How it is obtained | Notes |
|---|---|---|---|
| Coil Shield | Shield | Looted inside the cave before the boss | Unique dungeon equipment |
| Golden Rune [6] | Consumable rune item | Found on a corpse inside the cave | Fixed pickup |
| Jar Cannon | Greatbow-style ranged weapon | Reward for defeating Demi-Human Queen Margot | Uses Ballista Bolts |
| Bloodstained Dagger | Dagger | Possible drop from suitable Demi-Human enemies | Not a guaranteed fixed pickup |
Crafting and gathering materials
The following named materials are associated with Volcano Cave:
The exact quantity of meat and moss gathered can vary by the guide or inventory state being recorded. Some sources list the individual pickups, while others provide only the item categories. The materials are not quest-exclusive and do not require a special tool to collect.
Item directory
The Bloodstained Dagger belongs in the directory because it can be dropped by the appropriate Demi-Human enemy type, but it should not be presented as guaranteed loot. Likewise, ordinary enemy drops such as String, Glass Shards, Ruin Fragments, Rainbow Stones or Glowstones are not fixed Volcano Cave collectibles and are best treated as general enemy-drop possibilities rather than location rewards.
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Item directory
1. Activate the grace
Enter from the northern Mt. Gelmir route and activate the Volcano Cave Site of Grace. This provides a safe respawn point immediately outside the main enemy areas and makes repeated boss attempts convenient.
2. Clear the opening passage
The first Demi-Humans are positioned close to the route and may be difficult to see in the darkness. Use a torch, lantern or a light-producing spell if necessary. Avoid sprinting blindly into the next chamber because groups can surround the player.
3. Search the wider chamber
The central part of the cave contains several ordinary Demi-Humans and larger leader-type enemies. Pull them towards the entrance where possible instead of fighting the entire group at once.
Collect the visible natural materials as you go. Search around corpses, corners and the edges of the wooden structures because some pickups are easy to overlook when the enemies are still active.
4. Collect the Coil Shield
Before entering the boss area, take the side route through the interior and search the corpse containing the Coil Shield. This is the principal missable pickup in the dungeon in the ordinary sense that it can be overlooked, although it is not permanently missable during a normal playthrough.
5. Finish the item sweep
Collect the Golden Rune [6], Arteria Leaf and the remaining moss, meat and volcanic materials. If a small Demi-Human is carrying a dagger, defeating it may produce a Bloodstained Dagger, but the drop is chance-based.
6. Enter the boss chamber
Proceed to the fog entrance and enter the arena. The boss fight begins immediately after crossing the fog, so spend any accumulated runes, prepare consumables and adjust equipment beforehand if needed.
7. Defeat Demi-Human Queen Margot
Stay mobile, wait for the end of her attacks and punish her recovery periods. Poison, Scarlet Rot, bleed, spirit summons and co-operative help can all make the fight more manageable depending on the player’s build.
8. Claim the Jar Cannon
After Margot is defeated, collect the Jar Cannon. Confirm that it is in the inventory before leaving the arena. The weapon is the dungeon’s boss reward and is not found as a conventional corpse pickup.
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Ambushes in the dark
The main hazard is not environmental damage but enemy concealment. Demi-Humans blend into the cave’s darker corners and can attack from the side while the player is collecting materials.
A lantern is particularly useful because it leaves the player’s hands free for a weapon and shield. Ranged attacks can also pull individual enemies away from groups.
Group pressure
Small Demi-Humans are individually weak compared with many late-game enemies, but several attacking simultaneously can interrupt attacks and consume stamina rapidly. Prioritise enemies that are already close to the player, then deal with the larger chief once the immediate pressure has been reduced.
Boss-room commitment
The boss arena is straightforward, but the fog entrance marks a change from exploration to combat. Players carrying a large number of runes should return to the grace or spend them before entering.
Fire and volcanic surroundings
Despite its name and its location on a volcanic mountain, Volcano Cave is not a lava dungeon. The cave does not require fire resistance, lava traversal or a special environmental protection item. Its hazards are ordinary combat, visibility and navigation rather than a persistent heat effect.
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Volcano Cave is optional throughout the base game.
The main progression consideration is practical rather than quest-based. If a player defeats Queen Margot immediately and leaves without searching the preceding chambers, the Coil Shield and smaller loot pickups may be forgotten. There is no verified story event that removes the dungeon’s contents before the player reaches the end of the game.
The cave is also separate from progression changes associated with the Burning of the Erdtree or the later state of Leyndell. No major world-state transformation is known to replace Volcano Cave’s boss or alter its core rewards.
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Volcano Cave is useful as one stop in a northern Mt. Gelmir exploration loop.
Suggested regional route
Do not assume that clearing Volcano Cave completes the surrounding mountain. The wider Mt. Gelmir region contains multiple caves, settlements, military positions, field bosses and the Volcano Manor legacy dungeon. Volcano Cave is only one minor dungeon within that larger area.
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Volcano Cave appears to be a refuge used by Demi-Humans. Its residents are not presented as an organised faction with a named leader in the same way as Volcano Manor’s recusants or the soldiers occupying Mt. Gelmir. Instead, the cave’s layout suggests a communal lair or hidden settlement that has become centred on Queen Margot.
The presence of the queen in the deepest chamber gives the cave a simple internal hierarchy: ordinary Demi-Humans occupy the outer spaces, stronger chiefs protect the group, and Margot is found at the end of the route. The game does not provide a dedicated NPC explanation for the cave, so interpretations beyond this environmental structure should be treated as speculation.
Volcano Cave should therefore be distinguished from Hermit Village, which is another Demi-Human-related location in Mt. Gelmir, and from Volcano Manor, whose residents are human recusants aligned with Praetor Rykard. The shared volcanic setting does not establish that the cave’s Demi-Humans are members of Volcano Manor or that they serve Rykard. No source reviewed verifies such a relationship.
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Suggested regional route: steps
- 01Begin at the Ninth Mt. Gelmir Campsite.
- 02Cross the bridge towards the northern mountain wall.
- 03Enter and clear Volcano Cave.
- 04Return to the overworld and continue exploring the high Mt. Gelmir paths.
- 05Visit other nearby Mt. Gelmir landmarks separately, including Gelmir Hero’s Grave and Volcano Manor according to the player’s chosen route.
Is Volcano Cave part of Volcano Manor?
No. It is a separate minor dungeon in northern Mt. Gelmir. Volcano Manor is a distinct legacy dungeon and quest location.
Do I need to join Volcano Manor to enter?
No. Volcano Cave can be entered directly from the Mt. Gelmir overworld without speaking to Tanith, meeting Rya or accepting any Volcano Manor contract.
What do I get for defeating the boss?
Demi-Human Queen Margot awards the Jar Cannon, a powerful but heavy ranged weapon that uses Ballista Bolts.
Is the Coil Shield a boss reward?
No. The Coil Shield is a fixed pickup inside the cave before the boss arena. It must be collected during exploration rather than earned from Margot.
Is there a Site of Grace inside?
Yes. The grace is named Volcano Cave and is located close to the entrance.
Can the Bloodstained Dagger be found here?
It can be obtained as a possible drop from the relevant Demi-Human Chief-type enemy, but it is not a guaranteed fixed pickup.
Is Volcano Cave part of the DLC?
No. Volcano Cave is part of the base game and does not require Shadow of the Erdtree.
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Sources
- Volcano Cave | Elden Ring Wiki | Fandom — eldenring.fandom.com
- Volcano Cave Walkthrough and Location | Elden Ring|Game8 — game8.co
- Volcano Cave — gamerguides.com
- Demi-Human - Eldenpedia — eldenring.wiki.gg
- Altus Plateau Walkthrough | Elden Ring|Game8 — game8.co