
Chief BloodfiendOptional dungeon boss
Chief Bloodfiend is the boss of Rivermouth Cave in Elden Ring: Shadow of the Erdtree. The encounter places the player in a confined cave arena against a Bloodfiend leader supported by other Bloodfiends.

Key takeaways
These are the decisions that matter most before entering the arena.
The boss is optional
Chief Bloodfiend is located in Rivermouth Cave and does not block the expansion's main progression. If the supporting Bloodfiends overwhelm the player, leaving the cave and returning later is a valid strategy.
Treat the room as a group fight
The chief is not the only immediate threat. Keep track of the supporting Bloodfiends while choosing whether to clear space first or pressure the boss with a summon.
The reward is a Spirit Ash
The encounter awards , making the fight relevant to players building a collection of Spirit Ashes even when they do not need another dungeon boss for progression.
Do not overcommit in melee range
Bloodfiend attacks are most dangerous when the player remains surrounded. Short attack strings followed by repositioning are safer than standing between the chief and its companions.
Chief Bloodfiend overview
Chief Bloodfiend is an optional boss found at the end of in Gravesite Plain, one of the early explorable regions in Elden Ring: Shadow of the Erdtree.
Chief Bloodfiend serves as the final encounter of Rivermouth Cave, a small cave dungeon in Gravesite Plain. The boss is not part of the main route required to complete the expansion, so players can leave the cave and return later if the arena or the Bloodfiend group proves difficult. Its importance is primarily practical: defeating it completes the dungeon and awards a Spirit Ash connected to the Bloodfiends.
The fight takes place in a confined cave arena rather than an open field. Chief Bloodfiend is accompanied by other Bloodfiends, which means the player must manage crowd pressure while also watching the chief. The surrounding enemies make target selection important: rushing directly toward the boss can leave the player exposed to attacks from the rest of the group, while spending too long clearing the room gives the chief more opportunities to attack.
The boss belongs to the Bloodfiend enemy group introduced in Shadow of the Erdtree. Bloodfiends use aggressive close-range attacks and blood-based effects, so the encounter rewards spacing, controlled target selection, and avoiding extended exposure in the middle of the arena. Players who use a Spirit Ash can reduce the pressure from the supporting enemies, but the summon also needs room to engage without being surrounded.
Chief Bloodfiend matters most to players collecting Spirit Ashes or exploring every dungeon in Gravesite Plain. The distinctive feature of the encounter is not a complicated multi-stage transformation but the combination of a named leader and supporting Bloodfiends in a restricted arena. Because the fight is optional, the clearest decision is whether to return with a stronger build or use the cave's reward as an incentive to tackle the group immediately.
Where Chief Bloodfiend fits
Requirements and preparation
Encounter phases
Boss encounter strategy
Boss encounter strategy
- LocationRivermouth Cave, Gravesite Plain
- HealthNot documented in the supplied source material
Enter with the intention of controlling the group rather than immediately committing to Chief Bloodfiend. Move around the edge of the arena so the supporting Bloodfiends do not surround you, then attack during the recovery after their close-range strings. If you use a Spirit Ash, summon it as soon as the arena allows and use the distraction to separate the chief from the other Bloodfiends. When the room becomes crowded, disengage instead of trading hits in the middle; the encounter is optional, so returning with a stronger character or a more suitable area-of-effect option is a legitimate solution.
Rewards
- Bloodfiend Hexer's Ashes
Strategy
Strategy
- 01
Reach the boss entrance
Locate Rivermouth CaveTravel through Gravesite Plain and enter Rivermouth Cave. The boss is not fought in the open region; continue through the cave until the fog-gated arena at its end.
Location: Gravesite Plain and Rivermouth Cave
TipExplore the cave before entering the arena so you do not spend the attempt learning the dungeon and the boss at the same time.
- 02
Enter with a crowd-control plan
Prepare before crossing the fogCheck your healing, preferred weapon or spell, and summon availability before entering. The arena is a group encounter, so choose equipment that lets you disengage or hit more than one target when the Bloodfiends cluster.
Location: Outside Chief Bloodfiend's arena
Watch outThere is no documented story choice at the entrance, but entering without enough healing can make the supporting enemies more dangerous than the chief.
- 03
Prevent the group from surrounding you
Create space from the BloodfiendsAfter entering, avoid standing between Chief Bloodfiend and the accompanying Bloodfiends. Move toward the outer part of the room, keep the group in view, and wait for a committed attack before striking.
Location: Chief Bloodfiend's boss arena
TipThe safest opening is the one that leaves a retreat route; do not chase a fleeing target into the middle of the group.
- 04
Reduce simultaneous pressure
Use a summon to divide attentionIf the group closes in, call a Spirit Ash when the encounter permits it. Let the summon draw one or more enemies away while you take short attacks against an exposed Bloodfiend or Chief Bloodfiend.
Location: Chief Bloodfiend's boss arena
TipA summon is most useful for creating separation, not for replacing all of your damage. Keep moving while it establishes aggro.
- 05
Control the priority target
Choose whether to clear support or pressure the chiefYou can reduce the encounter's crowd pressure by removing supporting Bloodfiends, or use the opening created by a summon to focus Chief Bloodfiend. The correct choice depends on whether the companions or the chief is currently preventing safe movement.
Location: Chief Bloodfiend's boss arena
Watch outIgnoring every supporting Bloodfiend can leave you trapped during a chief attack, while spending too long clearing the room gives Chief Bloodfiend more time to threaten you.
- 06
Deal damage without being surrounded
Punish recovery windowsAttack after a Bloodfiend finishes its close-range sequence rather than trading through the animation. Use one controlled attack string, then move away before another enemy reaches your position.
Location: Chief Bloodfiend's boss arena
TipShort punishments are more reliable than long combos because the arena contains multiple attack sources.
- 07
Complete the dungeon boss
Finish Chief Bloodfiend and collect the rewardOnce Chief Bloodfiend is defeated, confirm the victory and collect Bloodfiend Hexer's Ashes. The reward is tied to completing this optional boss encounter, so do not leave the arena before checking the drop.
Location: Chief Bloodfiend's boss arena
Pre-fight checklist
Weaknesses and damage
Weaknesses and damage
Strengths
- Chief Bloodfiend is supported by additional Bloodfiends, creating pressure from multiple close-range attackers.
- The confined cave arena limits the distance available for disengaging and makes poor positioning costly.
- Blood-themed attacks make repeated melee trades especially risky when the player is surrounded.
Weaknesses
- The group can be managed by creating separation rather than fighting every enemy at once.
- Committed close-range attack strings leave openings after they finish, allowing a short retaliation before repositioning.
- The encounter is optional, so the player can return with stronger equipment, a different damage plan, or a more effective summon.
Best uses
- Use a summon when the main problem is simultaneous pressure from the chief and its companions.
- Favor attacks that can punish a recovery window or control multiple enemies when the Bloodfiends cluster.
- Choose a more patient melee approach if the player lacks reliable ranged or area damage; attack once or twice and retreat instead of trading.
Failure conditions
Rewards and drops
SpoilersLore
Chief is presented as a leader among the Bloodfiends rather than as an isolated monster in a large set-piece arena. The surrounding Bloodfiends establish the encounter's identity through group behavior: the player is confronting a community's chief inside its cave rather than simply meeting a stronger version of a common enemy.
The reward, , extends that connection beyond the boss room. Its association with the encounter links the defeated chief and the Bloodfiend group to the wider Spirit Ash system, allowing the player to carry a version of that enemy theme into later battles.
The broader historical or personal background of Chief Bloodfiend is not established in the supplied source material. No additional biography, dialogue, faction history, or named relationship is included here.
Encounter entities
- Rivermouth CaveDungeon where Chief Bloodfiend is encountered.
- Gravesite PlainRegion containing Rivermouth Cave.
- BloodfiendSupporting enemy type present in the boss encounter.
- Bloodfiend Hexer's AshesReward obtained after defeating Chief Bloodfiend.
Chief Bloodfiend FAQ
Where do you fight Chief Bloodfiend?
Is Chief Bloodfiend required to progress?
What makes the encounter difficult?
What is the recommended approach?
What does Chief Bloodfiend drop?
Can the fight be postponed?
Relationships
Select any portrait to jump to that relationship
Rivermouth Cave
Chief Bloodfiend is the boss at the end of Rivermouth Cave.
Gravesite Plain
Rivermouth Cave is located in Gravesite Plain.
Bloodfiend Hexer's Ashes
Defeating Chief Bloodfiend awards this Spirit Ash.
Bloodfiend
Chief Bloodfiend leads an encounter that also contains Bloodfiends.



