CharactersupportingBossesOptionalModerate

Necromancer GarrisOptional field boss encounter

Necromancer Garris is an optional boss in Sage's Cave who fights with a flail and is accompanied by a large skeletal snail. Defeating him rewards the Family Heads flail.

Role
Optional field boss encounter
Status
Available in Elden Ring
Importance
supporting
Necromancer Garris
Elden Ring · character art
01

Key takeaways

These are the practical points to know before entering the arena.

01

The fight is optional

Necromancer Garris is not required to complete Elden Ring's main path. Enter Sage's Cave for exploration, the boss reward, or completion rather than because the story requires this victory.

02

Watch the second enemy

The large skeletal snail is part of the encounter and can punish attacks directed at Garris. Keep the snail within your camera awareness and avoid treating the battle as a single-target duel.

03

The reward is a flail

Victory awards Family Heads, a distinctive flail. It is the main reason to return to this optional boss if the player is collecting equipment or wants to test a less conventional weapon.

04

The dungeon route matters

Sage's Cave contains illusory walls and deceptive dead ends. If the apparent route stops abruptly, inspect nearby walls rather than assuming the boss path is elsewhere.

02

Necromancer Garris overview

Necromancer Garris is an optional boss encounter in Sage's Cave, an underground dungeon in Elden Ring.

Necromancer Garris is encountered at the end of Sage's Cave. The fight is distinct from a standard humanoid duel because Garris shares the arena with a large skeletal snail, forcing the player to manage an additional threat while watching the boss's flail attacks. The encounter is optional and does not block the main progression of Elden Ring.

The approach to Garris runs through Sage's Cave, a dungeon built around concealed passages and illusory walls. Reaching the boss therefore depends as much on recognizing the cave's false surfaces and branching route as it does on winning the final arena. Players who are exploring the cave for the first time should check suspicious dead ends instead of assuming that every apparent wall is solid.

Garris is important primarily because he provides a unique weapon reward rather than a mandatory story advancement. His defeat awards Family Heads, a flail associated with the encounter. That makes the fight worth seeking for players collecting unusual weapons, experimenting with flail movesets, or completing Sage's Cave even if they have no need to clear the dungeon for progression.

The central tactical feature is target control. Garris is a humanoid opponent who can pressure the player at close range with his flail, while the skeletal snail occupies space and creates another source of danger. A reliable attempt should keep both enemies in view, avoid committing to a long attack string when the snail is nearby, and use the arena's space to separate the targets before attacking.

03

Requirements

No mandatory character level, quest prerequisite, or key item is verified for this optional encounter.

  • RequiredReach Sage's CaveThe player must enter and navigate Sage's Cave to reach the boss arena. The dungeon's illusory walls are part of the route-finding challenge.
  • RecommendedPrepare for a two-target arenaA setup that can damage a humanoid boss while maintaining awareness of a large skeletal snail is recommended. The game does not require a specific weapon type or build.
  • OptionalBring a preferred healing and damage setupNo particular consumable, spell, summon, or status effect is required by the encounter. Use the equipment that allows you to attack without losing awareness of the second enemy.
04

Encounter phases

Spoilers

Story spoilers ahead. This section covers the character’s later arc and outcomes.

05

Boss encounter strategy

Spoilers

Story spoilers ahead. This section covers the character’s later arc and outcomes.

06

Strategy

Spoilers

Story spoilers ahead. This section covers the character’s later arc and outcomes.

07

Pre-fight checklist

  • Locate the route through Sage's CaveIllusory walls and deceptive dead ends can obscure the way to the arena.
  • Equip a familiar damage optionNo specific weapon, spell, or damage type is required by the verified encounter information.
  • Prepare healing before enteringThe arena demands repositioning, so avoid entering with an unready quick-use setup.
  • Plan for the skeletal snailThe encounter is not a pure duel with Necromancer Garris; keep a response ready for the second target.
  • Leave room for retreatDo not begin an attack string from a position that places the snail behind you.
  • Clear inventory space for the rewardFamily Heads is the unique flail associated with the victory.Optional
08

Weaknesses and damage

Spoilers

Story spoilers ahead. This section covers the character’s later arc and outcomes.

09

Failure conditions

Spoilers

Story spoilers ahead. This section covers the character’s later arc and outcomes.

10

Rewards and drops

Spoilers

Story spoilers ahead. This section covers the character’s later arc and outcomes.

11

Lore

Spoilers

Story spoilers ahead. This section covers the character’s later arc and outcomes.

12

Encounter entities

14

Trivia

  • Necromancer Garris is an optional boss rather than a mandatory progression fight.
  • The encounter pairs a humanoid necromancer with a large skeletal snail, an unusual combination among Elden Ring's dungeon bosses.
  • The boss reward is Family Heads, a flail, rather than a conventional sorcery or incantation.
15

Frequently asked questions

Spoilers

Story spoilers ahead. This section covers the character’s later arc and outcomes.

16

Relationships

Location
Reward

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