CharactersupportingBossesOptionalHard

Astel, Naturalborn of the VoidOptional major boss guarding access to the later part of Ranni the Witch's questline.

Astel, Naturalborn of the Void is an optional boss in Elden Ring found at the end of the Lake of Rot route. Its ranged gravity attacks, teleporting grab and large-area attacks reward patience and careful positioning.

Role
Optional major boss guarding access to the later part of Ranni the Witch's questline.
Status
available
Importance
supporting
Astel, Naturalborn of the Void
Elden Ring · character art
01

Key takeaways

These points matter most when deciding whether to attempt Astel now or preparing for a repeat attempt.

01

The head is the primary target

Astel's head provides the most reliable melee opening. Circle near the front of the body, punish the end of committed attacks, and retreat before the boss's gravity effects or teleporting grab can catch you.

02

Do not treat distance as complete safety

Long-range builds can create space, but Astel's ranged magic covers the arena and its teleport can place the boss directly beside or behind the player. Keep the camera on the boss and save stamina for an emergency dodge.

03

The fight is optional outside Ranni's questline

You can leave Astel alone during a normal exploration route, but players pursuing Ranni the Witch must defeat this boss to continue through the sealed route beyond the Lake of Rot.

04

Prepare for scarlet rot before the arena

The approach through the Lake of Rot is itself a major hazard. Preserve healing resources, use whatever scarlet rot countermeasures are available to the character, and do not spend all consumables before reaching the fog.

05

The reward has both immediate and later value

The can be exchanged for a unique boss reward or consumed for runes. Keeping it is generally preferable until the player has checked whether its exchange options suit the build.

02

Astel, Naturalborn of the Void overview

Astel, Naturalborn of the Void is an optional remembrance boss reached through the underground route from Nokstella to the Lake of Rot and the Grand Cloister.

Astel is fought in a wide, dark arena at the end of the Grand Cloister. The boss is a giant insectoid void creature with a skull-like head, a long body, multiple limbs and powerful gravity magic. Its size makes the head easy to identify, but the arena and attack reach can make standing directly beneath it dangerous rather than safe.

The encounter matters most to players following Ranni the Witch's questline. Defeating Astel removes the boss barrier that prevents progress beyond the Lake of Rot route, allowing the player to continue toward the Moonlight Altar. The fight is optional for a general playthrough, but it becomes a required progression point for that particular questline.

Astel combines melee swipes and bites with long-range cosmic projectiles, gravity waves, teleportation and a lethal-looking grab attempt. The safest approach is to stay close enough to punish the head after clear attacks while avoiding the center of gravity effects, then disengage whenever Astel begins a large-area spell or disappears from view.

The boss has a later escalation after its health is reduced, adding more dangerous gravity pressure and making careless healing especially risky. Ranged characters can exploit the arena's distance, but they still need to react to teleportation and meteor attacks; melee characters generally get the clearest damage opportunities by attacking the head rather than striking the limbs repeatedly.

03

Route to Astel

Underground approachTravel through Nokstella and descend toward the Lake of Rot
Rot basinCross the Lake of Rot and reach the Grand Cloister
Boss routeFollow the coffin route to Astel's arena
  1. 1Reach the Lake of RotlocationContinue through the underground route after Nokstella.
  2. 2Cross the Lake of RothazardManage scarlet rot while moving between safe platforms and structures.
  3. 3Enter the Grand CloisterlocationFollow the lower route toward the coffin at the end of the area.
  4. 4Ride the coffintransitionUse the coffin at the Grand Cloister's end to reach the boss arena.
  5. ●Defeat Astel, Naturalborn of the VoidbossBreak through the boss encounter to open the route beyond.
  6. 6Continue to the Moonlight AltarquestAfter the victory, continue the associated quest route beyond the previously sealed passage.

Astel is the endpoint of the Lake of Rot and Grand Cloister route.

04

Requirements and preparation

There is no universal character-level requirement to enter the arena, but the route and the encounter place heavy demands on movement, healing and ranged threat management.

  • RequiredReach the Grand CloisterThe arena is accessed after traversing the Lake of Rot and following the Grand Cloister route. The boss is not encountered in the open world.
  • RecommendedScarlet rot preparationThe approach exposes the player to scarlet rot. Bring restorative items, spells or equipment available to the build, and plan the crossing so the status effect does not consume all healing before the boss.
  • RequiredA reliable damage planAstel can be attacked from range, but ranged players must answer its projectiles and teleport. Melee builds should be able to reach and punish the head without remaining under the body for too long.
  • OptionalSpirit Ash or co-op supportOptional support can divide Astel's attention and create openings, but summons may also cause the boss to reposition or use attacks that are harder to read from the side.
  • RecommendedCamera and lock-on controlThe boss's size can obscure its limbs and make the camera pull upward. Unlocking briefly when repositioning can make it easier to see a teleport or arena-wide attack.
05

Encounter phases

Spoilers

Story spoilers ahead. This section covers the character’s later arc and outcomes.

06

Boss encounter strategy

Spoilers

Story spoilers ahead. This section covers the character’s later arc and outcomes.

07

Strategy

Spoilers

Story spoilers ahead. This section covers the character’s later arc and outcomes.

08

Pre-fight checklist

  • Carry a plan for scarlet rot before entering the Lake of Rot.The approach can consume healing if the player crosses without preparation.
  • Activate the closest available checkpoint before the final coffin approach.This reduces the cost of repeated attempts.
  • Choose whether the build will attack the head in melee or maintain moving ranged pressure.A mixed plan is possible, but panic-switching between distances often creates unsafe openings.
  • Reserve stamina for the teleporting grab and gravity attacks.Do not spend the entire bar on a long attack string.
  • Check that the preferred weapon, spell or summon is equipped before using the coffin.The coffin leads directly to the encounter.
  • Keep healing available for the boss rather than spending every charge on optional exploration.The lake and the boss demand separate resource planning.
  • Consider Spirit Ash or co-op support if the boss's movement prevents consistent head attacks.Support can divide attention but may also change Astel's positioning.Optional
09

Weaknesses and damage

Weaknesses and damage

Strengths

  • Astel controls both melee and long range, so simply retreating does not remove the encounter's main threats.
  • Its large body and long tail allow attacks to reach players who assume they are outside melee range.
  • Teleportation makes fixed positioning unreliable and can turn a safe-looking heal into a grab attempt.
  • Gravity magic and meteor attacks punish players who continue attacking after the boss begins a large casting animation.

Weaknesses

  • The head is the most dependable target for meaningful melee pressure and is easier to punish after Astel commits to an attack.
  • The open arena gives ranged builds room to kite, provided they move laterally and keep tracking the boss.
  • Recovery animations create short openings; disciplined single attacks or short combinations are safer than extended strings.
  • A summon or co-op partner can create additional attack windows by drawing Astel's attention away from the player.

Best uses

  • Use head-focused melee when the character has enough mobility to approach, strike and retreat without remaining beneath the body.
  • Use ranged damage when the build can maintain spell or projectile pressure while still reserving stamina for dodges.
  • Use support summons to create windows during the later gravity escalation, not as a replacement for watching the boss's teleport and area attacks.
10

Failure conditions

Spoilers

Story spoilers ahead. This section covers the character’s later arc and outcomes.

11

Rewards and drops

Spoilers

Story spoilers ahead. This section covers the character’s later arc and outcomes.

12

Lore

Spoilers

Story spoilers ahead. This section covers the character’s later arc and outcomes.

13

Entities associated with the encounter

15

Trivia

  • Astel's encounter is one of the clearest examples of Elden Ring using a cosmic, void-born creature as a major underground story gate rather than as a surface-world enemy.
  • The game contains another boss with Astel in its name, Astel, Stars of Darkness, but the two encounters are separate entities and are found in different locations.
  • The reward's name, Remembrance of the Naturalborn, identifies Astel as a remembrance-bearing boss rather than an ordinary field or dungeon enemy.
  • The boss arena is reached by interacting with a coffin at the Grand Cloister, making the final transition visually distinct from a standard fog-door approach.
16

Astel, Naturalborn of the Void FAQ

Is Astel, Naturalborn of the Void optional?
Yes. Astel is optional for a general playthrough, but defeating it is required to continue the relevant route in Ranni the Witch's questline.
Where do I fight Astel, Naturalborn of the Void?
The boss is fought in an arena beyond the Grand Cloister, which is reached by crossing the Lake of Rot and using the coffin at the end of the area.
What should I attack on Astel?
The head is the most practical target for repeated damage. Melee players should attack after a committed swipe, bite or spell and then move away before the next limb or gravity sequence.
Can I safely stay at long range?
Long range creates room for spells and projectiles but is not completely safe. Astel can launch cosmic attacks, summon gravity effects and teleport close to the player, so ranged characters must keep moving and watch for its disappearance.
How do I deal with Astel's teleport?
Stop attacking as soon as Astel vanishes, turn the camera to locate its reappearance and dodge away from the landing point. The teleport can lead into a grab or an immediate close-range attack.
What is the main preparation issue before the fight?
The Lake of Rot comes immediately before the Grand Cloister, so scarlet rot management is essential. Bring the restorative tools available to the build and preserve healing for the boss itself.
What does Astel drop?
Astel awards the Remembrance of the Naturalborn. It can be exchanged for a unique reward or consumed for runes, so check the exchange options before consuming it.
What happens after Astel is defeated?
The route beyond the boss becomes available. This allows the player following Ranni the Witch's questline to continue toward the Moonlight Altar.
Is Astel, Stars of Darkness the same boss?
No. Astel, Stars of Darkness is a separate encounter despite sharing the Astel name.
17

Relationships

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reward
RO

Remembrance of the Naturalborn

Drops

Astel awards the Remembrance of the Naturalborn upon defeat.